Patchnotes v1.006


Patchnotes v1.006.

>BUG/ISSUES FIXES:

- FIXED CRASH ON PHASE 3 (RAILGUN) 
if the player did not destroy the Core heat stabilizers (CHS) and then destroyed the Core. Core shouldn't have been exposed unless CHS are destroyed. Now they shouldn't.

- FIXED CRASH ON PHASE 3 (RAILGUN) 
if player got to this phase and ignored the Core heat stabilizers (CHS) by damaging directly the Commando, and then on phase 3 destroyed the core. 
Game was reverting to a previous phase and data was missing. Added checks so it doesn't happen and the fight can continue by either destroying the core or keep focusing on Commando.

>OTHER CHANGES:

- KEYBINDINGS CHANGED FOR MENUES:
"ESCAPE" now brings you back to Main Menu when (Player dies, Credits screen and How to play screen) instead of "F1".
"F10" now closes the game when (Player dies, Credits screen and How to play screen).
 
- GAME SIZE REDUCED FROM 147 MB TO 32 MB. 
Music is now compressed and streamed from the HDD instead of uncompressed and load into memory on game start. 
This should also help in cases where the music took some time to load even when the player was already playing the game (AKA no music).
Music still plays uncompressed for best audio quality.

- SOUND CHANGING VOLUME SPEED TWEAKED. 
It is very slighty slower when key is pressed (and maintained), but should give better control when fine tunning sound. No more going up and down when tunning music to exactly 83 for that perfect balance!

This was a small update as i wanted to realease it as soon as possible so fix the game crashes (Game crashing is not fun you silly dev!).

On the following days i will keep working on some of the improvements mentioned on "https://invaderkazz.itch.io/transition-by-invader-kazz/devlog/211148/update-1" (mainly in the hit and be hit feedback situation).

REMEMBER TO LEAVE BUGS/ISSUES ON THE COMMENTS OR AT "invasor.kazz@gmail.com".

Have a nice day,

Invader Kazz .-

Files

Transition v1.006.zip 22 MB
Jan 09, 2021

Get TRANSITION - GX EDITION

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